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AI Insights · Timothy · October 2024

Top 5 City Building Games Performance in South America Q3 2024

Explore the performance trends of the leading city-building games on a unified platform in South America during the third quarter of 2024, highlighting revenue, downloads, and active user metrics.

Top 5 City Building Games Performance in South America Q3 2024

In the third quarter of 2024, the city-building game category saw varied performance across the top five apps on a unified platform in South America. Here's a breakdown of their performance, based on data from Sensor Tower.

The Simpsons™: Tapped Out by Electronic Arts experienced fluctuations in its weekly revenue, reaching a high of approximately $5.1K in early August before declining to $354 by the end of September. Weekly downloads initially decreased from around 22K in early July to a low of 16.7K by the end of the month, but then climbed back up to about 22.6K towards the end of the quarter. The active user base remained relatively stable, ranging from approximately 147K to 161K throughout the quarter.

SimCity BuildIt, also from Electronic Arts, showed a peak in revenue of about $15.3K in mid-September. The app's downloads peaked at approximately 24.1K in late September, while the active user count saw a considerable increase, reaching around 229K in mid-August before settling at about 188K by the end of the quarter.

State Connect: Traffic Control by AI Games FZ showed modest revenue growth, peaking at $83 by late September. Downloads fluctuated, with a significant peak of around 24.7K in mid-August, while active users increased from approximately 38.8K to 45K over the quarter.

Global City: Building Games by MYGAMES MENA FZ LLC experienced a peak in revenue at $3.1K in mid-September. Downloads saw a high of around 19.8K in early August, but later dropped to about 7.3K by the end of the quarter. Active users peaked at approximately 24.6K in mid-September, with a decline to around 12.9K by the end of September.

Megapolis: City Building Sim from Social Quantum saw a revenue decline, starting at $1.5K and ending at $975. Downloads showed a notable increase to about 18.9K in early August, while active users reached a high of approximately 18.7K in the same period before decreasing to about 9.2K by the end of September.

For more detailed insights and data trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024